This page was last edited on 7 June , at It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control. As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards. It offered Filtered Ratiometric Expansion , which automatically adjusted images to full-screen size. This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution.

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As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards.

ATI Rage 128 Pro 32mb SDR SDRAM AGP 4x Graphic Card Video Graphics Card Dh844-10

They were ATI’s first graphics solutions to carry the Mobility moniker. In games, performance actually suffered. Retrieved from ” https: It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. Views Read Edit View history. The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. It was also seen on Intel motherboards, as recently asand was still used in for server motherboards.

ATI Technologies ATI RAGE 128 PRO (100-709121) 16MB AGP 4x/8x Graphics adapter

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Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers. NT put them both on the AGP bus and switched between them, and so the board could only operate as a rwge Rage Pro with the performance of a Rage Fury card. Windows 95 and Mac OS were not supported. It offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size.

This page was last edited on 7 Juneat Current technologies and software.

Archived from the original on It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block afi control. This late chip was very similar to the Rage II and supported the same application coding. In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality.

ATI Rage PRO |

Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts. The chip was basically qgp die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary. The processor was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements.

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Initial versions relied on standard graphics memory configurations: As the name says, AFR renders each frame on an independent graphics processor. From Wikipedia, the free encyclopedia. Almost every version of Rage was used in mobile 4c, but there were also some special versions of these chips which were optimized for this.

This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface.

It is the successor to the Mach series po 2D accelerators.

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